Deus Ex Futura corporate museum exhibition design + identity
including modular typography design and animation + motion graphics/exhibition explainer videos
This corporate multimedia exhibit [not open to the public] takes a thought-provoking look at the future of the company and addresses environmental issues in an intimate, poetic space. Designers, engineers and artists contemplate the relationship between technology and environment, inspire learning and dialogue, offer fresh perspectives, some reflections — an alarm — and show how to integrate environmentalism, conservation and sustainability into the company’s operations, policies and technological innovations.
Thought — Monologue
Typography inspired by rotors [+ printed circuit boards] cf. Deus Ex Futura ref. deus ex machina —inspired by Op Art — the perspective and perception of something are always bound to the point of view — initials ‘DEF’ also stand for ‘definition’ — reflecting —defining the status quo, future possibilities and goals {animation loop} continuously filling the blanks | the individual finding [circular] solutions within the collective — object / space individual / collective relation
The exhibit was designed using environmentally conscious methods, sustainable, repurposed and recycled materials. For example, visuals and explainer videos are shown on old TV and laptop screens, exhibition texts are printed on recycled cardboards, exhibition descriptions are presented on old easels, object labels / tags are attached with old wires. The exhibition content is confidential and cannot be shown here.